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Dunny

I'll rent it... But, even after the demo, I still don't trust it.

MalevolentDragon

Wow, man--you just nailed my review to the wall. I agree with every single thing you just said, to a scary point.

The story is the most frustrating part of this whole game, and mostly because it's so damn close to compelling but ends up being confusing. I know virtually nothing of the mythology embodied here and I was straining to grasp the plot. After a second run through the vids I did pick up some things, but it's still clear as mud and ended up creating even more questions: Why the hell are there Valkyries buffeting Freyja at the World Tree interface when the assault of Hellheim begins? I see the clue of Loki's descent into the net at the end of his torture scene, but his ghost outline is that of Skuld, the Norn--what does this mean?.

All of this screams two things at me: First, Dyack is not a great director. You can get away with that shit when it's Cthulu-ville, but when your audience doesn't assume weirdness from the start, it's not fair to give them piecemeal story scraps. Especially when your story is half-way written for you and the world you have created is a brilliant facet of a known quantity, breathing new life into the pages of an old book. I came away from this story with a severe case of blue-balls.

Second, this game was half-done. Why does Asgard have several doorways off the main hub that do nothing? Cyberspace, while an extremely neat concept, is absolutely pointless in terms of gameplay (except to break the pace, which is, admittedly, nice) and don't even get me started with wandering aimlessly around the Worldtree to try and find goodies, with no map, and no leading. And they either have awful playtesters, or they are asking them the wrong questions. This game has had a 10-year gestation period--isn't that long enough to figure some of this out?

All that, and I love the game.

Top 10 Pros:
10) Outstanding voice-acting CAN carry a movie with sub-par facial animation.
9) The combat system is extremely deep for a game of this type, though you wouldn't realize it until you played the game for 20+ hours.
8) Skuld. Hot. 'Nuff said.
7) Hel. Twistedly hot. 'Nuff said.
6) This game is gorgeous. We have pretty much arrived at cinematics as gameplay. I remember wondering when the cinematics in FF VIII would be the gameplay graphical standard. This game comes close to FF X.
5) Awsome job with the camera. The people griping about it don't understand how it works. As soon as you do, it causes no problems.
4) Your wolf-pack adds excellent flavor without distracting. I feel really, really bad every time I die, because I know they will follow me down (up?)....
3) An insane custom color spectrum that allows to you make your entire armor collection appear as one set, regardless of it's pieces.
2) Dungeons with distinct enemies and attack styles. I have to mentally adjust for the kind of foe I will encounter.
1) Frejya. She is hot, loose, demure, innocent, defferential, and a giant net-geek. And she has always wanted me. What more can I ask for?

Top 10 Cons:
10) Variable cinematic frame-rates. Shame on you, Silicone Knights.
9) Worldtree. No map. WhereTF am I?
8) Pointless, unpreventable DOT deaths. C'mon, guys.
7) Menu loading.
6) I can't swap equipment in cyberspace? What f'ing difference does that make???
5) More holes in the story than a colander.
4) The story is also short and sweet.
3) Only two players co-op at a time? Lame.
2) Strangely, there is no pistol/rifle/cannon swap button. But I can pan around my character's bust at a moment's notice..?
1) Swapping charms 8 times in 8 minutes. Just plain poorly thought out menu UI. What are the two menu selections you use more than anything else? "Skills" and "Equipment". Why are the three spaces apart? Why is there a save option when the game automatically saves every time you either close your menu or quit--is there some purpose for this option?

Aaron Welsher

"I see the clue of Loki's descent into the net at the end of his torture scene, but his ghost outline is that of Skuld, the Norn--what does this mean?."

Well, when Freya first introduces you to the NORNs, she mentions how they are always together, speaking as one. And yet, you have a very intimate one-on-one with Skuld, which happens a little bit after Loki escapes....

YOU GOT HOD'D.

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